Aniimo regional forms
By Wintira · Aniiland reference
Named examples, documented variants and work traits from Aniiland game data.
Regional variants: how Aniimo forms are cataloged
A reference from Wintira with named, sourced examples and notes on how to read the AniimoDex collection.
What a form actually identifies
AniimoDex lists regional forms separately because a familiar species name does not always correspond to one identical appearance. Some names appear alongside Snowfield, Timberline, Mountain, Highland, Flowerfield or other location-linked forms. The form label describes the particular variant on the card. Comparing the form label with the image is much more useful than guessing from the species silhouette. The examples below come from the variant data already included with Aniiland, so they are actual named forms rather than a generic list of places.
Why this is separate from the main species index
The main Aniimo tab is intended for discovering species and searching broadly across elements, roles and work traits. A full variant collection is a different problem: you may already know the species but still be missing one regional appearance. This section groups those alternate forms together so players can inspect variants independently, without a basic form being counted as another rare find. When you open an interactive variant card, the detail panel can show related entries of the same species, so you can compare the forms without losing your place in the main index.
Regional is not the same as Prismana
The Prismana category is treated separately in the catalog. A form carrying a place or weather label does not automatically qualify as Prismana, and a Prismana entry should not be described as though it were just another Snowfield or Mountain appearance. Keeping the categories distinct is helpful for players tracking a collection, and prevents repeated pictures from being presented as unique species. The Sparkling tab represents a different dimension again: it lets you choose an appearance style for available forms. One Aniimo can therefore have a species, a regional variant, and an appearance selection.
What to check before planning around a variant
Do not assume an alternate form inherits every detail of another entry. When deciding whether a variant is useful for a Homeland job, check the actual work abilities and requirements in the live detail panel; the reference examples below summarize the species-level information recorded by the site. The AniimoDex guide explains how the filters work, and the worker guide goes further into job compatibility. If a form lacks verified details, that is better treated as unknown than filled in from another creature.
Named Aniimo and form examples
36 examples from the same AniimoDex data files used by the live tool. Choose a card in the interactive catalog above for more details and to manage your caught variants.
Stellarys · #006Rainfall FormDamage; Nova Stage. Related species work abilities recorded: Dark · work level 3, Leisure · level 3. Variant abilities should be checked in the interactive card.
Helmut · #061Snowfield FormBreaker; Lumin Stage. Related species work abilities recorded: Dark · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Helmut · #061Timberline FormBreaker; Lumin Stage. Related species work abilities recorded: Dark · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Helmwhelp · #065Mountain FormBreaker; Gamma Stage. Related species work abilities recorded: Wind · work level 2, Hauling · level 2. Variant abilities should be checked in the interactive card.
Helgon · #066Mountain FormBreaker; Nova Stage. Related species work abilities recorded: Wind · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Jawling · #064Mountain FormBreaker; Lumin Stage. Related species work abilities recorded: Wind · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Pawney · #062Snowfield FormDamage; Nova Stage. Related species work abilities recorded: Dark · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Pawney · #062Timberline FormDamage; Nova Stage. Related species work abilities recorded: Dark · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Rookey · #063Snowfield FormBreaker; Nova Stage. Related species work abilities recorded: Dark · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Rookey · #063Timberline FormBreaker; Nova Stage. Related species work abilities recorded: Dark · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Wisptis · #040Forest FormDamage; Lumin Stage. Related species work abilities recorded: Dark · work level 1, Artisanship · level 1. Variant abilities should be checked in the interactive card.
Wisptis · #040Highland FormDamage; Lumin Stage. Related species work abilities recorded: Dark · work level 1, Artisanship · level 1. Variant abilities should be checked in the interactive card.
Ignitis · #041Forest FormDamage; Nova Stage. Related species work abilities recorded: Dark · work level 3, Artisanship · level 3. Variant abilities should be checked in the interactive card.
Ignitis · #041Highland FormDamage; Nova Stage. Related species work abilities recorded: Dark · work level 3, Artisanship · level 3. Variant abilities should be checked in the interactive card.
Skippy · #013Flowerfield FormHealer; Lumin Stage. Related species work abilities recorded: Water · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Skippy · #013Snowfield FormHealer; Lumin Stage. Related species work abilities recorded: Water · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Pranky · #014Flowerfield FormHealer; Gamma Stage. Related species work abilities recorded: Water · work level 2, Hauling · level 2. Variant abilities should be checked in the interactive card.
Pranky · #014Snowfield FormHealer; Gamma Stage. Related species work abilities recorded: Water · work level 2, Hauling · level 2. Variant abilities should be checked in the interactive card.
Glacy · #015Flowerfield FormHealer; Nova Stage. Related species work abilities recorded: Ice · work level 2, Water · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Glacy · #015Snowfield FormHealer; Nova Stage. Related species work abilities recorded: Ice · work level 2, Water · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Emberpup · #001Highland FormDamage; Lumin Stage. Related species work abilities recorded: Fire · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Emberpup · #001Timberline FormDamage; Lumin Stage. Related species work abilities recorded: Fire · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Flameruff · #002Highland FormDamage; Gamma Stage. Related species work abilities recorded: Fire · work level 2, Hauling · level 2. Variant abilities should be checked in the interactive card.
Flameruff · #002Timberline FormDamage; Gamma Stage. Related species work abilities recorded: Fire · work level 2, Hauling · level 2. Variant abilities should be checked in the interactive card.
Scorchhowl · #003Highland FormDamage; Nova Stage. Related species work abilities recorded: Fire · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Scorchhowl · #003Thunderstorm FormDamage; Nova Stage. Related species work abilities recorded: Fire · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Scorchhowl · #003Timberline FormDamage; Nova Stage. Related species work abilities recorded: Fire · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Bonesky · #042Nighttime FormDamage; Lumin Stage. Related species work abilities recorded: Ice · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Fenrier · #043Nighttime FormDamage; Gamma Stage. Related species work abilities recorded: Ice · work level 2, Hauling · level 2. Variant abilities should be checked in the interactive card.
Glynsera · #044Nighttime FormDamage; Nova Stage. Related species work abilities recorded: Ice · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Luminelle · #079Rainfall FormSupport; Nova Stage. Related species work abilities recorded: Lightning · work level 3, Artisanship · level 3. Variant abilities should be checked in the interactive card.
Budclaw · #023Mudflat FormBreaker; Lumin Stage. Related species work abilities recorded: Grass · work level 1, Earth · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Budclaw · #023Beach FormBreaker; Lumin Stage. Related species work abilities recorded: Grass · work level 1, Earth · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Budclaw · #023Bay FormBreaker; Lumin Stage. Related species work abilities recorded: Grass · work level 1, Earth · work level 1, Hauling · level 1. Variant abilities should be checked in the interactive card.
Shrubclaw · #024Mudflat FormBreaker; Nova Stage. Related species work abilities recorded: Grass · work level 2, Earth · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Shrubclaw · #024Beach FormBreaker; Nova Stage. Related species work abilities recorded: Grass · work level 2, Earth · work level 3, Hauling · level 3. Variant abilities should be checked in the interactive card.
Aniiland is an independent fan project made by Wintira. Aniimo names, in-game images and other game artwork belong to their respective owners. The displayed data is a snapshot of the Aniiland reference and can change after game patches.